AI Insights · Timothy · April 2024
Top 5 Season Pass Games on Android in Oceania: Q1 2024
Discover the performance trends of the top 5 season pass games on Android in Oceania during the first quarter of 2024, including metrics on downloads, revenue, and active users.
In the first quarter of 2024, the top 5 season pass games on Android in Oceania showcased varying trends in downloads, revenue, and active users. Here’s a detailed look at the performance of these popular games.
Royal Match from Dream Games, Ltd. saw a mixed performance. Weekly revenue peaked at approximately $296K in the first week of January, with fluctuations throughout the quarter, ending at around $219K by the last week of March. Downloads hit a high of 32.8K in late January but declined to 12.2K by the end of March. Active users remained relatively stable, starting at 149.8K in early January and closing the quarter at 168K.
Pizza Ready! by Supercent, Inc. experienced a steady increase in weekly revenue, peaking at approximately $1.3K in late February. Downloads also showed an upward trend, reaching 18.3K in the last week of March. Active users saw significant growth, starting at 19.1K in early January and surging to 26.4K by the end of the quarter.
Subway Surfers from SYBO Games had a varied performance. Weekly revenue fluctuated, peaking at around $877 in mid-January, while downloads saw a high of 10.5K in mid-January but dropped to 5.6K by the end of March. Active users demonstrated some volatility, starting at 84.2K in early January and ending the quarter at 93.7K.
Township by Playrix showed consistent performance. Weekly revenue peaked at approximately $81.5K in mid-January and saw another high of $75.9K in the last week of March. Downloads remained steady, with a high of 7.6K in late January. Active users maintained stability, starting at 36K in early January and ending at 37.6K by the end of March.
Finally, Candy Crush Saga from King saw a steady performance in weekly revenue, peaking at around $193K in early January. Downloads remained relatively stable, with a slight peak of 5.9K in late January. Active users stayed consistent throughout the quarter, starting at 87.2K and ending at 87.7K.
These insights are based on data from Sensor Tower. For more detailed analytics and trends, visit Sensor Tower.